the    sides

the randomness of a distracted existential tour guide.

the G sides header image 2

Wheels Off, Part 2

February 3rd, 2006 · 5 Comments · 41 views

Jerry recently commented on a certain youthism that he is trying to figure out. Fortunately for Jerry - who is a fan of the G sides - he has come to the right place. For gathered here on these pages are close to 75 years of youth ministry experience.

If you count marko, that makes it 125. But he is a celebrity now and probably has little time for the fine art of deciphering youth slang. (Although once, he was a master. Plus he is on sabbatical and I miss his posts. Of course he is in Hawaii…so now that I think about that, I don’t like him as much.)

Hermenuetical Principles of Youth Ministry

1. CONTEXT
Context is everything. It is the sun, moon, and stars of understanding the youth world. So if you trip into a room and someone says “Doorknob” you can be rest assured it is NOT a compliment. However, if you make a particularly brilliant point and the response is “SHUT UP!!!” that, of course, means that you are off the hizzle.

2. Mountain Dew
MD is a close second. It seems to give the humor gland freedom to run and play. It makes things clearer and funnier. Especially if coming through the nose. (Which is akin to sticking a lit blow torch up your nostrils.)

3. Exhaustion = Humor
The later the evening, the more chance you have of understanding not only the meaning of key phrases but why they came into existence. “Sniffum” is not a particularly funny word. Neither is “tramdoof.” However, if you had stayed up till 3 AM driving across Kansas to go skiing it would even now bring back a snicker, perhaps even a giggle. See #4 for further explanation.

4. Lexicon Life Cycle…aka Beating the Dead Horse
The life cycle of a phrase is usually this - extremely funny the first 40 times. Midly entertaining the next 75. Complete annoyance and groan utterance the next 100 times. This of course is exactly the time when Junior Highers finally understand the humor and will begin using it constantly.

The next phase is dorminant. The phrase/word will go unused in the groups lexicon for some time…perhaps months, maybe years. As an adult you will think that finally the phrase is extinct. But you would be wrong and that would prove that you don’t belong in student ministry.

The next phrase is resurrection. Someone will uncover the phrase, use it in a new context and it will start the process all over again. Examples of this: Your mom, your face, for shizzle, dizzle.

5. Timing
What makes a phrase or word particularly powerful is timing. Very few students have this chronological gifting. It is closely related to Context. Sometimes a particular student will have comedic timing with one phrase but not another. This of course leads to the phenomon of “his/her phrase.”

That’s his phrase because, well, he is the only one who can say it right.

Jerry - I hope this primer has helped. For further dialogue and conversation I would encourage you to hit any of the other tour guides located in the sidebar as well. Or maybe they would leave a comment or nuance to the above principles to further help out.

Tags: ,

Tags: humor · youth ministry

5 responses so far ↓

  • 1 Jerry // Feb 3, 2006 at 12:13 pm

    Wow. That’s a pretty wacked guide. But why didn’t you clarify the rules of “doorknob” and “safety”? Certainly that would have made entertaining reading. Or maybe it would only have been entertaining for those of us who aspire to junior high levels of sophisticated humor but find ourselves stuck at the fourth grade level instead.

  • 2 Grant // Feb 3, 2006 at 3:13 pm

    “doorknob” may refer to an ancient game that as soon as a new person comes every one must say “doorknob” and the last person who says it gets punched in the arm UNTIL he touches a doorknob.

    safety - again, I would have to observe the animals in their natural habitat to give a more conclusive answer.

  • 3 Becky // Feb 6, 2006 at 9:00 am

    hey, im a youthie type person who reads this (through jeremys blog)… i know this one :)
    if a person farts (or perhaps burps, depends), he has to say “safety” as soon as he does it. but if someone near him says “doorknob” BEFORE he can say “safety”, then that person punches him until he can touch a doorknob. easy :)

  • 4 Grant // Feb 6, 2006 at 9:23 am

    Becky!!! Great job and what a cool…urrr, I mean..immature (cough, cough) game… ha haha ..

    Thanks for the insight…

    See Jerry - youth type people can be very nice and informative when they aren’t medicated!! ha ha..

    Thanks, becky…you gotta blog?

  • 5 Becky // Feb 6, 2006 at 12:15 pm

    yup… beckyverdun.blogspot.com…

    and thanks… i try to be one of those insightful/nice/informative types as opposed to the… er… immature-doorknob types… although i must confess, i have played the doorknob game before. its hard to resist the idea of free punches on someone… *cough* lol.

Leave a Comment